'Red Dead Redemption': analysis details the game's performance on different platforms 1

‘Red Dead Redemption’: analysis details the game’s performance on different platforms

Fans of the most prestigious western game, the wait is over… That’s because the long-awaited new version of “Red Dead Redemption” for PlayStation 4, PlayStation 5 and Nintendo Switch has finally arrived, and gaming enthusiasts are already analyzing how the game performs on different platforms.

Channels like ElAnalistaDeBits It is DigitalFoundry delved into technical evaluations to highlight improvements in resolution and shadows, revealing how Rockstar Games’ iconic title adapts to current consoles.

Nintendo Switch and PS4: Modest but significant improvements

ElAnalistaDeBits chose to compare the PlayStation 4 versions, Nintendo Switch and the original version released on PlayStation 3. From the beginning, it is possible to notice modest improvements, but they make a difference.

While on the PS3 the game ran at 640p at 30fps with some fluctuations, on the Nintendo Switch, in Dock mode, “Red Dead Redemption” runs at 1080p, and at 720p in portable mode, maintaining a solid 30fps. The PlayStation 4 offers similar results, with 1080p resolution and a stable 30fps most of the time.

'Red Dead Redemption': analysis details the game's performance on different platforms 2

Image: ElAnalistaDeBits/Reproduction

The creator highlights that the Nintendo Switch version (in Dock mode) and the PS4 version are practically identical, but notes some small advantages for the PS4, such as improved shadows and anisotropic filtering. Additionally, image quality is slightly better thanks to the use of AMD FSR 2, which effectively reduces jagged edges.

PS4 Pro and PS5: emphasizing resolution and stability

O Digital Foundry also released a video covering this new version of “Red Dead Redemption”, focusing on the game running on PS4, PS4 Pro and PlayStation 5 compared to previous versions of the game on other platforms.

The analysis especially highlights the improvements in the PS5 and PS4 Pro versions regarding backwards compatibility with Xbox Series S and Series X. Although there are improvements in Sony hardware, they are mainly related to resolution, image stability and the use of FSR 2 , which results in higher resolution shadows.

Interestingly, the PlayStation 5 runs “Red Dead Redemption” identically to the PS4 Pro, at 2160p (4K) resolution using FSR 2 for anti-aliasing and a frame rate locked at 30fps.

The release of “Red Dead Redemption” for Nintendo Switch, PlayStation 4 (and PS5 via backwards compatibility) was a long-awaited milestone for fans, and now they can enjoy the reimagined game experience. digital version is now available, with physical media scheduled to hit the market on October 13th.

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