Shift at Midnight Achievements Guide: How to Complete Them All

Shift at Midnight Achievements Guide: How to Complete Them All

I heard the notification ping at 3:14 a.m. — my teammate had just watched the achievement counter flicker and then nothing. The hospital lights in our little shop hummed while we argued over whether we could have saved both the pet and Clyde. By the time the lobby emptied, we were already planning a cleaner run.

I’ve spent hours in co-op lobbies, testing traps, timing hunts, and squeezing the most out of Shift at Midnight’s achievement list. You’ll get clear, practical steps here: which ones trigger naturally, which require cooperation, and how the three hidden endings carve up your final choices.

A teammate muted his mic after a 30-second hunt — here’s how to finish all achievements in Shift at Midnight

The achievement sheet is short and satisfying: 10 total, seven visible, three hidden. Some pop while you play casually, others need a plan or the right ending. The list hangs in the menu like targets at a carnival, and once you aim, the hits come faster.

Achievement Task How to Complete
First Blood Kill Your First Customer Kill your first customer when they are visiting your store. It is not relevant whether they were a human or a doppelgänger.
Still Breathing Survive your first hunt The First Knight will show you glimpses of what awaits you and your friends before the end of a shift. Survive the first attack from the entity, and you will complete the achievement.
Freed Kill a Demented A demented will only move towards you when you are looking away from it. If you are looking at it directly, it will stop on its tracks. Try to use a combination of your stairs to lure it into a bear trap, which will automatically kill it.
Silenced Kill a Shrieking Doll A Shrieking Doll will always spawn when you face the entity. You can easily shoot at it to get the job done.
Last Performance Kill a Marionette You will always find these monsters in one of the musical jack-in-the-boxes. You have to damage them, or else you will face incoming attacks. Furthermore, you can use any means to kill them.
Relentless Finish a Hunt in 30 seconds This one is rather easy, especially if you are in co-op. Complete the hunt before 30 seconds are over, and you are good to go.
Locked and Loaded Purchase all Melee Weapons and Fill out the Weapons Arsenal You can purchase different weapons, including your computer. This includes both ranged and melee. Simply buy every bit of weapon on offer, and this challenge is completed.
Grave Decision Let Clyde die in exchange for your Pet’s life Once you complete the 12th shift, call Clyde to provide funds for your pet’s surgery, but he will die.
Empty Home Let your Pet die in exchange for Clyde’s life Have less than $250 in your personal funds, and don’t call Clyde. Hence, you won’t have any money for your surgery, so your pet will die, but Clyde will remain alive.
True Ending Keep both your Pet and Clyde alive If you have over $250 in your personal funds and don’t call Clyde for your bed surgery, somehow both of you remain alive.

On a late-night stream I noticed players rushing purchases — quick tactics for the core monster kills

Most achievements are straightforward kill-or-survive tasks. Play with friends on Steam or Xbox Live and you’ll shave time off several of them. Here’s the short playbook I use when I’m running co-op on PC (Steam Achievements) or on console:

  • First Blood — Don’t hesitate: the first customer you kill in any shift counts. Doppelgängers and humans both qualify.
  • Still Breathing — The first hunt is predictable. Anchor near the safe zones you and your squad cleared during setup, survive the entity’s first assault, and the achievement pops.
  • Freed — Dementeds only advance when you turn away. Use stair nudges and lure them into a pre-placed bear trap.
  • Silenced — Shrieking Dolls spawn when the entity appears; a few shots from a pistol or a ranged weapon will down them fast.
  • Last Performance — Marionettes hide inside musical boxes. Break or shoot the boxes, then finish the creature before it damages you.
  • Relentless — Coordinate with two friends to deal burst damage right when the hunt starts. With concentrated fire you can clear a hunt under 30 seconds.
  • Locked and Loaded — Buy every melee and ranged weapon the shop offers — yes, even that odd “computer” purchase counts toward the arsenal.

After a dozen shifts I realized endings are less mysterious than they seem — how the three hidden achievements split the finale

The three hidden achievements hinge on money and a single phone call. Your choices on shift 12 decide everything. The critical threshold is $250 (≈€232) in personal funds.

  • Grave Decision — Call Clyde after shift 12 for your pet’s surgery. He covers the cost, your pet lives, and Clyde dies.
  • Empty Home — If you have less than $250 (≈€232) and don’t call Clyde, there’s no money for surgery; your pet dies and Clyde survives.
  • True Ending — Keep over $250 (≈€232) in your personal funds and don’t call Clyde; somehow both your pet and Clyde live.

How many achievements are in Shift at Midnight?

There are 10 achievements total: seven are visible during play and three are hidden, tied directly to the possible endings after the 12th shift. Platforms such as Steam and Xbox will list the visible ones; the hidden endings often appear only once you trigger them.

How do I get the True Ending in Shift at Midnight?

Gather cash through shifts, sell items, and avoid spending until you hit shift 12 with at least $250 (≈€232) in your pocket. Do not call Clyde for funds at that point. The game treats that decision as the branching point; if you’ve kept the money, both characters survive.

How can I finish a Hunt in 30 seconds?

Coordinate damage windows. Bring melee to stagger, ranged to burst, and a player assigned to crowd control. In co-op the combined DPS and trap placement will shave seconds off the hunt timer; under organized pressure, 30 seconds is manageable.

I once saw a run where everyone hoarded pennies — weapon buys and shop strategy

Buying all weapons for Locked and Loaded requires planning. Don’t spend everything on supplies; prioritize the arsenal purchases across shifts. If you’re tracking achievements on Steam or through Xbox’s overlay, mark Locked and Loaded as a mid-run objective rather than a last-minute panic buy.

References you might check: Steam community guides for Shift at Midnight, achievement lists on TrueAchievements, and publisher write-ups on Moyens I/O or IGN for patch notes that can affect enemy behaviors.

The best runs are the ones where mistakes teach you faster than success — so which ending are you going to chase first?

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