The creator behind titles like “Metal Gear” and “Death Stranding“, Hideo Kojima, recently commented on the financial challenges he faced during the production of “Metal Gear Solid 1”, shedding light on the financial tactics that helped him overcome the obstacles.
Hideo Kojima’s decision in the production of ‘Metal Gear Solid 1’
Hideo Kojima took on the task of leading the production of what would become a milestone in the history of electronic games, “Metal Gear Solid 1”. This significant change saw him leave behind his previous development-focused role to tackle the financial complexities of a project of this magnitude.
To keep the project within budget, Kojima adopted creative economic measures. One of them was the ban on night work by its team, which helped to considerably reduce the electricity bill at Konami facilities.
This attitude not only saved resources, but also promoted a healthy and balanced work environment.
Additionally, Kojima launched a parallel drama series, a bold move that aimed to generate profit faster and sustain the development of “Metal Gear Solid 1”.
This project diversification proved to be a shrewd financial strategy, helping the company stay on track financially while it focused on creating its masterpiece.
Another ingenious tactic was the porting of the “Bemani” game, which helped to stabilize the company’s fiscal year earnings. Konamioffering a solid financial base during crucial moments of production.
These strategies have proven to be not only effective, but also essential. “Metal Gear Solid 1” was a resounding success, starting a franchise that has lasted 25 years, with many games praised by critics and adored by the public.
Although Hideo Kojima left Konami to found his own studio and create “Death Stranding”, the company continues its journey with the series “Metal Gear“.
Currently, he is working on a remake of “Metal Gear Solid 3”, along with the release of a collection of the original trilogy and other related projects scheduled for October 24th.