All Warzone weapon buffs, nerfs and changes in Season 4 Reloaded 1

All Warzone weapon buffs, nerfs and changes in Season 4 Reloaded

Lots of Warzone gun enthusiasts and geeks have arrived with the Season 4 Reloaded update, including tweaks to Vanguard’s deadliest assault rifles. This update patch aims to rein in a variety of attachments for low-recoil assault rifles such as the BAR and STG44, while also strengthening numerous other attachments for all sorts of other weapons. Warzone Season 4 Reloaded is really messing things up for the mid-season update, so it will be interesting to see how the meta changes for the rest of Warzone Season 4. Warzone weapon update with full details of all weapon and add-on settings:

This mid-season update also revealed a new zombie-themed public event called Cursed Ground on the Fortune’s Keep map. New Operator Ikenna Olowe joins the battle alongside her Vargo-S Assault Rifle – playing as Olowe while wielding it will also grant bonus Weapon and Operator XP. Terminator 2 fans can also get their Arnie with the T-800 and T-1000 skin packs, which will be available for a limited time throughout August. Check out the update if you want to read the big update and all the changes. patch notes (opens in new tab).

Warzone Assault Rifle buffs and nerfs

Assault Rifle Alpha – STG44 (Vanguard)

Reduced horizontal recoil control from the VDD 760MM 05B barrel from 40% to 30%.

Reduced horizontal recoil control from the Krausnick 620mm Precision from 40% to 30%.

For help on how to use this weapon, take a look at our best Warzone STG44 gear.

Assault Rifle Alpha – Kilo 141 (Modern Warfare)

Medium damage step removed

Minimum damage increased from 18 to 23

Assault Rifle Bravo – Itra Burst (Pioneer)

Muzzle Speed ​​penalty reduced from .303 British 36 Round Mags from -20% to -10%

Assault Rifle Charlie – BAR (Pioneer)

Reduced vertical and horizontal recoil control from the CGC 30” XL barrel from 28% to 20%.

Reduced horizontal recoil control from the CGC 27” 2B barrel from 35% to 25%.

Reduced vertical and horizontal recoil control from 8mm Klauser 40 Round Mags from 16% to 11%

Recoil Control from Chariot WR stock slightly reduced from 14% to 12%

Reduced Recoil Control from Hardscope perk

Assault Rifle Charlie – Krig 6 (BOCW)

Medium damage increased from 25 to 26

Headshot local damage multiplier increased from 1.5 to 1.55

Assault Rifle Delta – NZ-41 (Pioneer)

Continuous recoil control reduced from 35.6 meters to 33.5 meters

Max damage range slightly reduced from 34 to 30

Neck damage multiplier reduced from 1.3 to 1.27

Assault Rifle Echo – Volkssturmgewehr (Vanguard)

Headshot local damage multiplier increased from 1.55 to 1.61

7.62 Gorenko 40 Round Mags replaced with increased capacity (was 40 rounds, now 45), damage penalty removed, damage range reduced by 15%, fire rate increased (was 6.7%, now 7.5%), and reduced recoil control ( previously 40%, now 20%)

7.62

7.62 Gorenko 30 Round Mags have been adjusted in the same way, except for the increase in capacity.

.30 Russian Short 45 Round Drums, increased muzzle velocity (now 10%, now 25%), increased bonus damage (was 10%, now 11%) and a smaller vertical recoil penalty (now 25%) was -30%) healed by -26%)

Assault Rifle Foxtrot – M13 (Modern Warfare)

Neck Local damage multiplier increased from 1.01 to 1.3

Assault Rifle Golf – FARA 83 (BOCW)

Maximum damage range increased from 25.4 meters to 28 meters

Here we have one of the best FARA 83 loads

Assault Rifle India – Cooper Carbine (Pioneer)

Reduced the horizontal recoil control gained from the 9mm 60 Round Drum from 29.5% to 11%.

Assault Rifle Juliet – KG M40 (Pioneer)

Maximum damage range reduced from 33 meters to 30.5 meters

Minimum damage reduced from 26 to 25

Headshot local damage multiplier reduced from 1.5 to 1.46

Reisdorf 720mm Shrouded barrel horizontal recoil control gain reduced from 35% to 20%

Recoil control penalty reduced from .30-06 to 60 Round Drum from -40% to -35

Heavy Assault Rifle – Nikita AVT (Pioneer)

Movement speed scale increased from 0.86 to 0.87

ADS movement speed scale increased from 1.2 to 1.22

Empress 613mm FA barrel increased movement speed (was -3%, now -2.5%), smaller ADS time penalty (was -8%, now -6%), increased recoil control (was -2.5%) du was now 11%) and a smaller sprint penalty (was -5%, now was -4.5%)

6.5 Sakura 60 Round Drums also has lower damage range (was -4%, now -6%), lower muzzle velocity (was -6%, now -10%), increased back Adjusted with the recoil control (was 2%, now 2.5). %) and a small increase in hipfire accuracy (was 4%, now 4.5%)

Assault Rifle Weight – CR-56 AMAX (Modern Warfare)

Headshot local damage multiplier increased from 1.56 to 1.6

Minimum damage increased from 24 to 28

Warzone Submachine Gun buffs and nerves

Submachine Gun Alpha – MP5 (BOCW)

Maximum damage range increased from 7.6 meters to 10 meters

Neck local damage multiplier increased from 1.01 to 1.2

Here we have prepared one of the best Warzone MP5 downloads

Light Machine Gun Delta – Uzi (Modern Warfare)

Minimum damage increased from 26 to 28

Neck local damage multiplier increased from 1.01 to 1.42

Submachine Gun Hotel – Armaguerra 43 (Pioneer)

Headshot zonal damage scalar for Botti 570mm Precisione reduced from 1.2 to 1.14

Submachine Gun India – H4 Blixen (Pioneer)

Headshot local damage multiplier reduced from 1.5 to 1.46

Minimum damage reduced from 28 to 27

Movement speed scale reduced from 0.91 to 0.9

Minimum damage reduced from 30 to 28 when Jonsson is using 9” RMK

Headshot local damage scalar reduced from 7.62 Gorenko 54 Round Mags from 1.18 to 1.1

Submachine Gun Juliet – Marco 5 (Pioneer)

Max damage reduced from 36 to 34

Medium damage reduced from 32 to 30

Neck local damage multiplier reduced from 1.5 to 1.25

Removed local damage multipliers from Perfetto Lesto 355mm

Submachine Gun Mike – UGR (BOCW)

Upper extremity local damage multiplier increased from 0.9 to 1

Max damage increased from 38 to 39

Maximum damage range increased from 10.8 meters to 11.45 meters

Medium damage range increased from 15.26 meters to 17.17 meters

Warzone Shotgun buffs and nerds

The maximum pellet damage of the following shotguns has been increased by 26%:

  • .410 Iron Skin (BOCW)
  • Einhorn Döner (Pioneer)
  • Double Barrel (Pioneer)
  • Combat Shotgun (Pioneer)
  • Shotgun Charlie (Modern Warfare)
  • Model 680 (Modern Warfare)
  • VLK Rogue (Modern Warfare)
  • Hauer 77 (BOCW)

Shotgun Bravo – Gallo SA12 (BOCW)

Max pellet damage increased from 24 to 25

Shotgun Bravo – Gracey Auto (Pioneer)

Max pellet damage increased from 24 to 25

Medium 1 pellet damage increased from 18 to 20

Medium 2 pellet damage increased from 14 to 18

Minimum pellet damage increased from 8 to 14

Shotgun Charlie – Street Field (BOCW)

Minimum pellet damage increased from 9 to 10

Shotgun Delta – Origin 12 Shotgun (Modern Warfare)

Max pellet damage increased from 24 to 25

Minimum pellet damage increased from 12 to 14

Warzone Sniper Rifle buffs and nerfs

Sniper Rifle Alpha – 3 Line Rifle (Pioneer)

Max damage reduced from 115 to 109

Upper body damage multiplier increased from 1.1 to 1.2

Lower body damage multiplier increased from 1.06 to 1.1

Lower extremity damage multiplier increased from 0.9 to 1

ADS idle wobble reduced by 50% when using Medium Telescopic Sight, Type 99 10.0x Telescopic or Type 97 5x Telescopic

Sniper Rifle Bravo – Kar98k (Pioneer)

ADS transit time reduced from 430ms to 405ms

ADS pass-through time reduced from 390ms to 380ms

ADS time bonus from VDD RE02K optics increased from 12% to 13%

Removed damage penalty on 6.5mm Sakura 5 Round Mags and reduced ADS time penalty from -4% to -3%

Sniper Rifle Delta – Gorenko Anti-Tank Rifle (Pioneer)

ADS transit time reduced from 600ms to 520ms

ADS switch output time reduced from 460ms to 410ms

Warzone Marksman Rifle buffs and nerfs

Sniper Rifle Alpha – M1 Garand (Pioneer)

Lower limb damage multiplier increased from 0.8 to 1

Muzzle velocity increase from Cooper 21” Shrouded increased from 30% to 35%

.303 British 12-Turn Clips with reduced muzzle velocity penalty (from -20% now to -10%), damage penalty removed, damage range penalty increased (from -20% now to -30%), and reduced rate fire bonus (was 34.5%, now 17.5%)

Movement speed penalty increased from -2% to -2.5% from 20 Round Drum from .30-06

Sniper Rifle Alpha – R1 Shadowhunter (BOCW)

Bolt Accuracy increased by 50%

Marksman Rifle Delta – Crossbow (Modern Warfare)

Bolt Accuracy increased by 35%

Warzone Submachine Gun buffs and nerds

Submachine Gun Echo – Whitely (Pioneer)

Horizontal recoil control from 28” Gracey Mk.9 increased from 20% to 22%

26” Gracey Rapid, bonus rate reduced by 35%, max damage increased (was 21, now 26), increased minimum damage (was 17, now 20), reduced muzzle velocity penalty (was -16%) , now -10%) and a reduced horizontal kickback penalty (was -30%, now -22%)

Reduced the recoil control penalty for .50 BMG 150 Round Boxes from -25% to -22 and the sight center scaler increased from 0.77 to 0.82

.303 British 45 Round Mags rate of fire bonus reduced from 5% to 4%, horizontal recoil control increased from 28% to 30%, and vertical recoil control increased from 22% to 26%

CGC R2 Padded now has a reduced initial knockback penalty (was -3%, now -2%) and an increased sustained recoil bonus (was 3%, now 4%)

Submachine Gun Foxtrot – UGM-8 (Pioneer)

Increased the zonal damage multiplier at the height of the Romauld 560mm DA attachment from 1.3 to 1.6, and the horizontal recoil control increased by 10%

Warzone Tactical Rifle buffs and nerves

Tactical Rifle Bravo – M16 (BOCW)

Max damage increased from 40 to 42

Neck local damage multiplier increased from 1.1 to 1.21

Tactical Rifle Echo – CARV.2 (BOCW)

Maximum damage range increased from 30.5 meters to 33 meters

Warzone Pistol buffs and nerves

Pistol Melee Range reduced from 1.83m to 1.52m

Pistol Echo – .50 GS (Modern Warfare)

Max damage increased from 70 to 91

Medium damage increased from 49 to 65

Minimum damage increased from 45 to 55

Gun Bravo – RATT (Pioneer)

Medium damage increased from 26 to 28

Reduced the fire rate penalty of the Empress 129mm B03TT attachment from -38 to -29

7.62 Gorenko 14 Round Mags have a muzzle velocity penalty and damage range penalty reduced from -20% to -10%

Removed local damage penalties for .45 ACP 12 Round Mags

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