Choosing the best blessings in Curse of the Dead Gods is a surefire way to increase your odds of completing an exploration, as Roguelike provides passive buffs on various abilities or actions to make your journey through rooms easier. Out of over 20 different blessings provided by the gods T’amok, Yaatz, and Sich’al, it can be overwhelming trying to choose which one to choose, especially if you’re just getting started. your adventures. That’s why we’re here to help with a rundown of Curse of the Dead Gods’ best blessings and an explanation of how to unlock them.
To unlock the best of Curse of the Dead Gods blessings, you must first die (sorry) to be able to return to the Main Hall, and then interact with the central stele to enter the Underworld. This will present you with the Blessings screen, where you can spend Crystal Skulls to unlock these passive abilities. Crystal Skulls are fairly common in your adventures; normal enemies have a low chance of one drop, Elite enemies will always leave one behind, while tougher Champions and Bosses will always drop at least 10 after defeat. Crystal Skulls can also be earned by completing rooms in Events, giving a bonus for clearing the entire Event.
You will find that certain Blessings are locked behind a set of Blood Emblems, which you will need to earn by completing explorations before their respective abilities can be unlocked. You will initially only have one Blessing slot, but when you earn one or three Blood Emblems through exploration, the icons at the top of the screen will open up to provide a second and third slot, so you can have three Blessings in total. Once upon a time. Blessings can be used permanently once unlocked, but if you want to change which abilities are active, you’ll need to visit the Underworld between runs.
Of the 21 different offerings made by the three Gods, the ones we chose as the best blessings as Curse of the Dead Gods, in order of priority:
Sich’al’s Favor (10 Crystal Skulls)
This is a great first choice for a Blessing, as you’ll start each exploration with 1,000 Gold and 5 Perceptions before you even set foot in your first room. 5 Perception gives a 25% increase in the amount of Gold you find and earn, as well as increase the chance of enemies to drop an extra item. Make sure you spend all the Gold whenever possible, as it won’t progress to your next run.
Furious Skin (5 Crystal Skulls)
This is another powerful Blessing option early in the battle while you’re still learning the ropes, because each time you take damage, you enter a state of Fury where you deal 50% more damage for six seconds. This will definitely help you avoid the hassle of being hit and losing HP, and the Fury effect will help you eliminate groups of enemies much faster if you react quickly.
Sich’al’s Will (1 Blood Emblem, 45 Crystal Skulls)
Raising your Corruption threshold from 100 to 120, this Blessing can be of great help when forcing explorations to complete. This means you can enter more rooms and travel further to give you a new Curse before your Corruption meter runs out. and ultimately, it helps to ward off that dreaded fifth Curse that could significantly impede further progress.
T’amok’s Breath (5 Blood Emblems, 150 Crystal Skulls)
This is a particularly useful Blessing, as it gives any of your non-basic physical attacks a 50% chance to turn into fire attacks. These fire attacks will not only deal more damage to your enemies, but will also fire them, illuminating the area and reducing the damage you would take if you were still in the dark.
Reptilian Hunger (5 Blood Emblems, 250 Crystal Skulls)
The high cost and ability to use this Blessing effectively means you’ll have to wait until you have the appropriate skill set before you consider it, but if you can make it through, it’s totally worth the delay. With this, your Greed Kill meter doesn’t expire while out of combat and is moved between rooms, so if you can avoid damage while continuing to hit, dodge, and parry, you can gain massive combos. Higher Greed Kills not only increase gold earned from kills, but also cause you to deal more damage up to a maximum 50% increase.