PS5 Pro: 45% more powerful than PS5? What we know about the technical page

PS5 Pro 3D concept

Sony’s PlayStation 5 Pro should be a game changer if we are to believe the latest information that YouTuber Moore’s Law is Dead, claiming well-placed sources. According to its sources, the PS5 Pro will unsurprisingly be much more powerful than the first generation, but now we know what to expect in more detail.

According to him, the rendering of games depends on: 45% faster than the original PS5. But that’s not all. As for ray tracing performance, it can be 2 to 3 times or even 4 times faster in some cases.

PS5 Pro appeared ahead of time

At the heart of PS5 Pro will be: AMD’s “Trinity” SoC. This is a solid chip with a more powerful GPU and 20Gbps GDDR6 memory. This means games will look better and run smoother. The new ray tracing architecture of the Trinity chip will be at the root of this leap forward in performance.

AI will also play an important role in PS5 Pro. Powering Sony’s upscaling and anti-aliasing technology, PlayStation will feature a proprietary machine learning (ML) setup called Spectral Super Resolution (PSSR) that will work in much the same way as Nvidia’s DLSS or AMD’s FSR .

In terms of raw console performance, Moore’s Law is Dead touts 67 TFLOPS at 16-bit floating point. So this needs to be divided by two to arrive at the 32-bit figures regularly announced by Microsoft or Sony. As a reminder, Xbox Series X offers 12 TFLOPSWith 33.5 TFLOPS, The new PS5 Pro will be almost 2.5 times more powerful. Although the comparison is not very exact, it is approximately Performance offered by Nvidia’s RTX 4070. Frankly, it is necessary to approach this information with some caution for now because Sony has not made any official statement.

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