In a tragic turn of events reminiscent of Shakespearean drama, the publisher of the beloved game Dead by Daylight, Behaviour Interactive, has made the heart-wrenching decision to cancel the much-anticipated spinoff, known as Project T, and subsequently shut down its development studio. This somber announcement was made through the digital trumpet of our times, the X account (formerly Twitter), on a fateful Tuesday afternoon. The company revealed that after conducting an internal risk assessment following feedback from its Insiders Program, it was compelled to terminate Project T. Despite some players expressing gratitude for their hands-on experience, the overall analysis yielded unsatisfactory results.
Project T was envisioned as a thrilling session-based third-person co-op PvE shooter set within the chilling universe of Dead by Daylight. Players were to embody a group known as Trespassers, tasked with eluding the ominous Entity from the core game. The game was being developed by Midwinter Entertainment, a studio that had been acquired by Behaviour in 2022. While the X post did not delve into specifics, a spokesperson from Behaviour confirmed that Midwinter had met a sorrowful end.
The closure of Midwinter was communicated with regret in a statement sent to Moyens I/O, emphasizing that this unfortunate outcome did not reflect the dedication and talent of the team. The studio’s employees were offered the opportunity to relocate to Behaviour’s Canadian studios, honoring their expertise. Those who chose not to accept the offer would receive a generous severance package. The statement was a poignant acknowledgment of the team’s hard work on Project TProject T, standing as a beacon of collaboration with the community to shape a gaming experience truly reflective of their desires. Mary Olsen, the Director of Midwinter, eloquently articulated this vision of co-creation, declaring an intent to craft a game alongside players, not just for them. This collaborative approach, synonymous with the spirit of inclusivity and innovation, aimed to refine Project T into a magnum opus of player-driven gameplay.
The demise of Project T and the dissolution of Midwinter cast a somber shadow over the gaming landscape, leaving behind echoes of unrealized potential and dashed dreams. As the industry continues to evolve and adapt, it is essential to remember the faces and voices behind the pixels, whose passion and dedication breathe life into the virtual realms we cherish.