Wiccan in Marvel Snap: New Ramp Card with Archetype Potential

Wiccan in Marvel Snap: New Ramp Card with Archetype Potential

Upon the recent unveiling of both Kate Bishop and Marvel Boy, two cards seamlessly integrating into existing decks, emerges Wiccan, Marvel Snap’s latest ramp card with the potential to birth a novel archetype. Let us delve into the essence of whether this card warrants consideration.

How Wiccan Functions in Marvel Snap

Wiccan stands as a 4-cost, 7-power card with a unique ability: On Reveal: If all your Energy has been expended this game, acquire +2 Max Energy. As a card costing 4, this implies utilizing 1 energy in the first turn, 2 in the second, and 3 in the third before unleashing Wiccan. Precision in energy consumption is not mandated; however, to trigger Wiccan’s effect of +2 Max Energy.

With this ability, you are guaranteed at minimum 7 energy by turn 5 and 8 energy by turn 6. Quicksilver and Domino, drawn automatically, synergize well with Wiccan, ensuring a play on turns 1 and 2. Despite Quicksilver’s merit, cards like Psylocke and Zabu offer superior assistance in getting Wiccan out on turn 3, diminishing the need for a 3-cost card.

Noteworthy is Wiccan’s lack of synergy with Sunspot depleting your remaining energy.

The Finest Wiccan Decks in Marvel Snap

Constructing a deck around Wiccan proves a formidable challenge, as cards like Electro and Wave excel in ramp usage. Nevertheless, Wiccan’s potential to spawn a new archetype, granting an exclusive 8 mana on the final turn, beckons exploration. I have curated two current decks ripe for Wiccan’s empowerment. The first, a resurrection of the Devil Dinosaur deck, includes:

– Quicksilver
– Snowguard
– Psylocke
– Hawkeye Kate Bishop
– The Collector
– Zabu
– Mystique
– Agent Coulson
– Moon Girl
– Wiccan
– Iron Man
– Devil Dinosaur

As for alternatives, the acquisition of Kate Bishop is encouraged for this deck, which accentuates card generation. In her absence, Jeff or White Widow serve as viable replacements. Crafted from inexpensive cards, this deck capitalizes on Quicksilver guaranteeing a turn 1 play, with Psylocke and Zabu enhancing the likelihood of executing Wiccan by turn 3.

Upon successfully engaging Wiccan, mirroring cards like Iron Man and Devil Dinosaur through Mystique aids in securing victory in one lane. The auto-generated cards from Agent Coulson and Moon Girl, alongside Zabu’s synergy with Moon Girl, provide multiple avenues to dominate. Come the final turn, strategic placement of card generators augments hand capacity for the Dino and elevates The Collector.

Moving forward, the second deck gracefully sidesteps the need for Quicksilver to hasten Wiccan’s deployment. An excellently balanced yet Wiccan-dependent list is as follows:

– Kitty Pryde
– Korg
– Snowguard
– Thena
– Angela
– Hawkeye Kate Bishop
– Mystique
– Rock Slide
– Nocturne
– Wiccan
– Iron Man
– Darkhawk

Critical components for this deck are Kitty Pryde and Thena, irreplaceable for optimal performance. An absence of Hawkeye Kate Bishop can be compensated by Black Widow or a comparable tech 3-drop. Designed to excel in lane-winning strategies with dual card plays enabled by Thena, Wiccan amplifies greed by potentially casting Darkhawk, Iron Man, and Mystique in conjunction.

Should Wiccan remain elusive, he serves as a formidable 7-power presence or can be overlooked in the pursuit of fortifying Thena’s triggers. Snowguard proves invaluable for backups in executing the optimal card plays, further enhancing strategic efficacy through Raven’s location manipulation.

To be continued…

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