Valorant Harbor's Cascade will have 2 charges, getting fans excited about patch 5.10 1

Valorant Harbor’s Cascade will have 2 charges, getting fans excited about patch 5.10

valiant‘s newest agent, Varun Batra, codenamed Harbor, has been in the game for quite some time, and fans are left with mixed reviews after some hands-on experience with him. This is because while Harbor appears to be well equipped as a controller for removing smoke on larger pitches, its field entry capability is limited by its angles. Cascade The push implies that a payload of this ability, if used during site login, cannot be used to revert a different site, severely weakening it.

Cascade is a fairly simple ability that creates a wave of water that can be stopped by the advancing or controlling Port. This can be used to create site recapture games, but moving behind the wave to take on aggressive peaks before retreating to safety.

Additionally, opponents hit by this wave will slow down, giving Harbor a greater advantage. However, the developers have announced that to get the maximum benefit from Harbor’s kit, it will take: two charges for this ability instead of buying only one before.

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Fans have been excited about this new change, especially as this will level Harbor’s playing field to match other controllers like the Viper and Omen, with the ability to enter or hold a site depending on the number of charges remaining. This could also mean that Harbor could replace it. viper On larger maps such as Violation or Haven, as his ability allows for incense from multiple gateway points and now allows entry parts to guard areas and sites.

Valorant Patch 5.10 will make changes to Cypher and Fade’s kits

valiant
Valorant Patch 5.10

Cypher has been delayed for a long time to get some buffs as it has almost no select rate and the developers need to change this. Players choose to play with one Sage, Wreckand instead of running meta king Room passwordis required to slow down the pace of the game. Therefore, the developers promised the following changes:

  • Trapwire Maximum Trapwire length increased 1000 >>> 1500
  • Ultimate will show twice the location of all living enemy players with a 4 second delay between each ping.
  • Tripwire Length increased from 1000 to 1500 –
  • Abilities cannot be destroyed by Alles’ AOE

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However, simply boosting Cypher’s gear won’t miraculously increase his selection rate. So, to balance it, the developers suggested the following nerf: Fade:

  • Prowler’s Duration reduced from 3 seconds to 2.5 seconds
  • Reduced Prowler’s Near Vision duration from 3.5 seconds to 2.75 seconds.
  • Increased Prowler’s Bite delay from .4s >>> .6s.
  • Ultimate increased from 7 Points to 8 Points.

Overall, Cypher and Fade appear to be in for some serious changes, while Harbor is set for a pretty minor buff that could change the way these agents work. It will be interesting to learn how these changes shape the competitive meta after patch 5.10 releases.

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