Riot Games released the VALORANT 4.03 patch earlier this week, and it now appears that the update damaged the game’s deathmatch mode. To address these unforeseen developments, the developers announced today that the number of people in each lobby will be reduced.
Deathmatch modifications in Patch 4.03 included deleting and replacing “dangerous” spawn points, “improving spawn logic” to spawn players farther from death zones, and halving spawn times.
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Issues in Valorant Deathmatch
Players faced numerous issues as a result of these adjustments, including spawning right in front of other players. To address these concerns, Riot will reduce the number of participants in Deathmatch from 14 to 12.
This adjustment is expected to be only temporary and should only apply as issues are further worked on. A solution will likely be available in a future update to make things run more smoothly for players, but there’s no timeline for when that will happen.
For now, players can continue to play VALORANT Deathmatches as usual, though with fewer people per match and possibly less hard spawning.
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