The Power of Play annual report brings together the results of a survey of international video game professionals from around the world. 13,000 players in 12 countries including France and the United States. What are their motivations while playing? What are their expectations? What this study reveals is that to overcome this situation, Prejudices suffered by “gamers”.
69% of respondents “You agree that the main reason for playing is to have fun, and 63% play video games to “pass the time.” But they also say video games help them.” overcoming difficult timesBy providing them with a healthy outlet from the worries of daily life.” Many voices often claim that video games make teens more violent. This research shows that this activity is much more than a “silly” leisure activity, it is truly stimulating and reduces stress.
Contrary to popular belief, video games reduce stress and strengthen learning abilities
For 58% of respondents, One gaming session is worth one relaxation session It will even be more effective than a session with a psychologist. This will help them feel less stressed (71% of respondents), less anxious (61%) and less lonely (55%). In fact, for 67% of players surveyed ” video games help you make new friends “.
According to Power of Play, “half of the world’s gamers play games” online with other players at least once a weekand more than a third play physically with other people. Connections that in turn will “improve creativity, problem-solving capacity, as well as cognitive abilities and a sense of collaboration.” don’t hesitate See the Power of Play survey Published by global video game associations.