Poppy Playtime Chapter 4 Walkthrough: Tips & Secrets Revealed

Poppy Playtime Chapter 4 Walkthrough: Tips & Secrets Revealed

Get ready to dive deeper than ever into the world of Playtime Co. with Poppy Playtime: Chapter 4. This chapter introduces a multitude of bosses and puzzles, making it essential for players to be quick on their feet.

We’ve crafted a comprehensive walkthrough of Poppy Playtime: Chapter 4 to guide you seamlessly toward the Labs and closer to the Prototype. This guide focuses on how to conquer the game rather than revealing every note or secret tape.

1. Full Poppy Playtime: Chapter 4 Walkthrough (All Puzzles and Boss Fights)

2. Loading Bay

The toy graveyard in Poppy Playtime Chapter 4

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Begin your journey by chatting with Poppy in Loading Bay 1E. Then, head to the staircase, drop onto the large blue crates, and swing across. Look to the left of the white “Loading Bay” sign for an opening in the barbed-wire wall. Use your Grab-Pack to obtain the first Power Cell and unlock the door. Don’t forget to check the Foreman’s Office for the first of many notes.

This opening section serves as a tutorial. Follow on-screen instructions to navigate to the Toy Graveyard, but brace for an ambush by Mini Huggies. Run to the giant metal doors labeled “KEEP CLEAR” to escape their attacks. Climb over the discarded toys to reach the train station. Move one small and one medium box to the nearest train car for access, retrieve a key from an experiment, and power the train by connecting your Grab-Pack hand to the train pilot.

3. The Prison

The red hand by a corpse in Poppy Playtime Chapter 4

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After crashing into the prison, utilize your blue hand to open a cell door from within a vent. Drop into the left-side unit where you’ll find a vault. Activate the exit with the blue hand, then pull three wooden planks off a blood-soaked cell. Navigate the area to pick up the red hand, preparing for an ambush from Sawyer’s Critters. Survive for about a minute by dodging and utilizing your flare hand before accessing the upper floors.

Enter 3255 into the keypad and go through the door ahead. Use the blue hand scanner in the security room to gain access to the red hand scanner. In a new ward, navigate toward the fume-filled area while avoiding gas and activating devices to open doors. Find and insert the yellow valve to halt the gas, and continue toward Pod 3 to meet Yarnaby.

4. Avoid Yarnaby

Yarnaby jump-scare in Poppy Playtime Chapter 4

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Follow the white paint on the floor and stay out of Yarnaby’s sight as you navigate. When he’s distracted, use your Grab-Pack to traverse the vents. In the filing cabinet room, locate the green keycard to exit quickly followed by a simple task of following Doey.

5. Prison Yard

Tower code puzzle in Poppy Playtime Chapter 4

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Locate three levers in this area. One is on the floor, another gets tossed your way, and the last is in a locker on the upper floor. Using 3021 as the code, access the locker to retrieve the lever, and insert it into the slot on the wall. Pull both levers to open the white double doors.

The gear generator puzzle solution in Poppy Playtime Chapter 4

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Gather three gears to initiate the generator. Enter the kitchen’s freezer room for one lever and activate the machinery. Reunite with Poppy and Doey in Safe Haven and venture through the hole in the Infirmary.

6. Underground Train Yard

Barry cart in Poppy Playtime Chapter 4

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In this section, tackle another train puzzle. Move the nearest pylon and the second pylon, then place the Barry cart in position. After aligning the pylons, access the power source with your Grab-Pack to open the big doors. Swing across the gap with the chain and unlock the door to avoid Yarnaby.

7. No Man’s Land

Full body shot of Yarnaby in Poppy Playtime Chapter 4

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Even though Yarnaby can hear you, this section allows you to dash through without needing to crouch. Make your way forward, pulling levers and redirecting power until you gain access to the scanner below.

What is the best strategy to evade Yarnaby?

Stick to the shadows and use the vents effectively, waiting for distractions to move safely.

How do I collect the necessary keycards in Poppy Playtime Chapter 4?

Use the environment to access areas where the keycards are hidden and always keep an eye out for enemies to avoid confrontation.

8. Head to the Doctor

The morgue in Poppy Playtime Chapter 4

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Once reunited with Doey, proceed to redirect the blue pipe overhead and advance toward areas where you can interact with objects to redirect gas and gain tools. The second lab features tricky obstacles and gas management that could take some getting used to.

9. Baba Chops

Baba Chops jump-scare in Poppy Playtime Chapter 4

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Baba Chops relies on a leap attack that’s hard to evade. Stay on the perimeter, move strategically, and collect the necessary power cells to unlock different rooms and outsmart this boss effectively.

10. Harley Sawyer

One of the security bots in in Poppy Playtime Chapter 4 Sawyer's domain

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In Sawyer’s territory, find and insert all three power cells to activate safe stations. Use them as safespots while dodging the relentless security bots. Once powered, follow the blue cables to reach Sawyer’s brain, a crucial moment in your adventure.

How can I ensure I survive in Harley Sawyer’s area?

Locate the safe stations as soon as possible and use them to shield yourself from enemy encounters.

The final segment of Poppy Playtime: Chapter 4 reveals twists and cliffhangers, setting you up for the next adventure in the Labs, where everything began for the cursed experiments. Want to learn more? Explore across related content on Moyens I/O.

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